| Ideas for Starfox Wii | |
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J-wizzle Ikaruga Champion
Number of posts : 99 Age : 30 Location : Rita Ranch Registration date : 2009-01-16
| Subject: Ideas for Starfox Wii Tue Jan 20, 2009 2:34 pm | |
| alright, so i know this game is going to come out eventually. the nintendo 64 version was great. any ideas for characters, storyline, or levels just post it here. | |
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J-wizzle Ikaruga Champion
Number of posts : 99 Age : 30 Location : Rita Ranch Registration date : 2009-01-16
| Subject: Re: Ideas for Starfox Wii Tue Jan 20, 2009 2:37 pm | |
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Zee-Man Admin
Number of posts : 145 Age : 31 Location : Fort Collins, CO Registration date : 2008-12-24
| Subject: Re: Ideas for Starfox Wii Tue Jan 20, 2009 10:09 pm | |
| As long as it had multiple paths like the older ones, I'd be happy. | |
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J-wizzle Ikaruga Champion
Number of posts : 99 Age : 30 Location : Rita Ranch Registration date : 2009-01-16
| Subject: Re: Ideas for Starfox Wii Wed Jan 21, 2009 1:18 am | |
| yes, definitely multiple paths. multiple planets, new characters, all that jazz would be good too. a few ground missions here and there. but i don't want it to be the entire focus of the game. mostly arwing and landmaster. | |
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Zee-Man Admin
Number of posts : 145 Age : 31 Location : Fort Collins, CO Registration date : 2008-12-24
| Subject: Re: Ideas for Starfox Wii Wed Jan 21, 2009 2:56 am | |
| - J-wizzle wrote:
- yes, definitely multiple paths. multiple planets, new characters, all that jazz would be good too. a few ground missions here and there. but i don't want it to be the entire focus of the game. mostly arwing and landmaster.
There was a submarine in Star Fox 64, remember? I don't want ground misions, I found them boring. | |
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J-wizzle Ikaruga Champion
Number of posts : 99 Age : 30 Location : Rita Ranch Registration date : 2009-01-16
| Subject: Re: Ideas for Starfox Wii Wed Jan 21, 2009 2:32 pm | |
| dude, i would like the submarine. unlimited missiles and everything. the level and the boss were both super-hard though. i never had a gamecube, so i never tried out Adventures or Assaut. the ground missions looked fun though. Also, i personally think Fox and Falco both need to keep their character designs from Brawl. | |
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Zee-Man Admin
Number of posts : 145 Age : 31 Location : Fort Collins, CO Registration date : 2008-12-24
| Subject: Re: Ideas for Starfox Wii Fri Jan 23, 2009 4:12 am | |
| Adventures was basically Star Fox in a Zelda game full of Dinosaurs. Assault was okay. | |
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Brandon
Number of posts : 78 Age : 113 Registration date : 2008-12-29
| Subject: Re: Ideas for Starfox Wii Sat Jan 24, 2009 1:43 am | |
| I had the idea to hold the nun-chuck upside down. They could do this and it would be like flying something like a real plane.
In my opinion... | |
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J-wizzle Ikaruga Champion
Number of posts : 99 Age : 30 Location : Rita Ranch Registration date : 2009-01-16
| Subject: Re: Ideas for Starfox Wii Mon Jan 26, 2009 2:20 am | |
| - Zee-Man wrote:
- Adventures was basically Star Fox in a Zelda game full of Dinosaurs. Assault was okay.
i thought the graphics in Assault for the arwing missions were pretty good. In the ground missions Fox just looked like a robot running really fast. And his fur didn't really look realistic anymore. | |
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Zee-Man Admin
Number of posts : 145 Age : 31 Location : Fort Collins, CO Registration date : 2008-12-24
| Subject: Re: Ideas for Starfox Wii Mon Jan 26, 2009 3:25 pm | |
| I'm actually playing Star Fox Adventures again right now. - Quote :
- I had the idea to hold the nun-chuck upside down. They could do this and it would be like flying something like a real plane.
In my opinion... Yeah, I can see how that would work but it might be uncomfortable. I beat Star Fox 64 last night. | |
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J-wizzle Ikaruga Champion
Number of posts : 99 Age : 30 Location : Rita Ranch Registration date : 2009-01-16
| Subject: Re: Ideas for Starfox Wii Tue Jan 27, 2009 11:35 pm | |
| ha, i beat that one two years ago. they should use Brandon's idea, except use the Wii remote instead of the nunchuck. | |
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| Subject: Re: Ideas for Starfox Wii | |
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| Ideas for Starfox Wii | |
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